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AI Insights · Timothy · January 2022

Top 5 Neon Games on Android in Chile: Q4 2021 Performance

In Q4 2021, the top 5 neon games on Android in Chile showed notable trends in downloads, revenue, and active users. Geometry Dash Lite led with high downloads and active users, while Magic Hop saw a late surge in popularity.

Top 5 Neon Games on Android in Chile: Q4 2021 Performance

Throughout Q4 2021, the top 5 neon games on the Android platform in Chile demonstrated varying performance trends in downloads, revenue, and active users. Below, we break down the performance of each game based on data from Sensor Tower.

Geometry Dash Lite from RobTop Games saw a steady increase in weekly downloads, peaking at approximately 26.9K in the final week of December. The game's weekly active users followed a similar upward trend, rising from 215.7K in late September to around 241.2K by the end of December.

Tiles Hop EDM Rush Music Game by AMANOTES PTE LTD experienced a decline in weekly downloads from 13.1K in late September to 8.5K in mid-December, before rebounding to 13.1K in the last week of the year. The game's weekly revenue also decreased, starting at $151 and dropping to just $3 by the end of December. Despite this, weekly active users remained relatively stable, ending the quarter at 191.2K.

Magic Hop by BADSNOWBALL HONGKONG LIMITED saw a dramatic rise in weekly downloads, starting from just 50 at the end of September and surging to over 41K in the last week of December. This growth was reflected in the game's weekly active users, which increased from 108 to 60.1K over the same period. Revenue, however, remained minimal, peaking at $3 in the final week of December.

Geometry Dash SubZero by RobTop Games maintained steady weekly downloads, ranging from 6.1K in late September to 9.7K in the last week of December. Weekly active users showed a consistent increase, rising from 32K to 41.2K over the quarter.

Tic Tac Toe Glow: 2 Players by Arclite Systems experienced a notable increase in weekly downloads, starting at 2.9K in late September and reaching 8.4K by the end of December. The game's weekly active users also saw growth, starting at 12.1K and ending the quarter at 30.4K. Revenue remained low, peaking at $13 in late September and fluctuating modestly throughout the quarter.

For a more detailed analysis and additional insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022